Video: Painful PR lessons learned on the way to Guacamelee! – Gamasutra

Video: Painful PR lessons learned on the way to Guacamelee!
Gamasutra
Speaking at the 2014 Game Developers Conference, McQuinn sought to help answer that question by running down how Drinkbox went about trying to get the word out about its first game, Tales From Space: About A Blob, the lessons it learned from doing so, …

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From:: Game Developers Conference News By Google News

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