Video: Achieving high-quality, low-cost skin textures in games – Gamasutra

Video: Achieving high-quality, low-cost skin textures in games Gamasutra

In this 2017 GDC talk, Square Enix’s Adelle Bueno presents a workflow for character skin detail texturing that allows for affordable, detailed represe.

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Source:: Game Developers Conference News By Google News

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