‘Chasm’: A story of a game designer’s dream, and the sacrifice needed to make it work – CapitalGazette.com

CapitalGazette.com
Petruzzi hoped he could sell the idea of an old-fashioned style game to publishers at the Games Developers Conference in San Francisco. The GDC conference in 2013 was great for networking, but no publishers offered to fund the game. “Chasm” was just …

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Source:: Game Developers Conference News By Google News

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