Video: Why real time destruction is the core of Rainbow Six: Siege – Gamasutra

Video: Why real time destruction is the core of Rainbow Six: Siege
Gamasutra
There’s a lot of destruction in Rainbow Six: Siege, and it’s such important feature when gameplay is considered that an entire engine was built to handle it. In this 2016 GDC session Ubisoft’s Julien L’Heureux discusses the process of developing and

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Source:: Game Developers Conference News By Google News

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