Four things we learned at GDC 2014 – The Guardian

Four things we learned at GDC 2014
The Guardian
From its inauspicious beginnings in 1987, when the event was held in the eccentric game designer Chris Crawford’s living room (he made everyone sandwiches for lunch) the Game Developers Conference has grown to become the essential annual event for
GDC 2014 Short Cuts: The rise of VR, the potential of wearables, and more or Pocket Gamer.Biz
Game Developers Conference 2014 Attracts 24000 Attendees, Returns To San PR Newswire (press release)

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Source: GDC 2014 News From Google News

    

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