Learn texture supercompression tricks from a Call of Duty vet at GDC 2019 Gamasutra
Learn the basics of texture supercompression, the design tradeoffs, and the open problems from one of the technical wizards behind Call of Duty at GD.
Source:: Game Developers Conference News By Google News
Zennie Abraham | Zennie Abraham or “Zennie62” is the founder of Zennie62Media which consists of zennie62blog.com and a multimedia blog news aggregator and video network, and 78-blog network, with social media and content development services and consulting. Zennie is a pioneer video blogger, YouTube Partner, social media practitioner, game developer, and pundit. Note: news aggregator content does not reflect the personal views of Mr. Abraham.